What resolutions do you need to be running?

If you're willing to spend over $1,500 on graphics cards alone, we're going to assume that you've already got a 30" display at your disposal. But in the off chance that you don't, will you see any benefit from having this much GPU power? We took a closer look at three of our benchmarks to find out.

Bioshock, the best 3-way SLI scaler we've seen today, paints a very clear picture. The 3-way 8800 Ultra setup is CPU bound until we hit 2560 x 1600, while the normal 2 card setup doesn't even come close to being CPU limited, even at 1680 x 1050.

What this tells us is that as long as the game is stressful enough, you'll see a benefit to a 3-way SLI setup even at low resolutions, just not as much as you would at higher resolutions. Pretty simple, right?

Unreal Tournament 3 shows absolutely no benefit to adding a third card, and even shows a slight performance decrease at 1680 x 1050. It isn't until 2560 x 1600 that we see any performance difference at all between the two and three card setups.

With Crysis we didn't adjust resolution, instead we varied the image quality settings: medium, high and very high. Just as with varying resolution, adjusting image quality settings increases the impact of 3-way SLI. Unfortunately where 3-way makes its biggest impact (very high quality), we're at an unplayable setting for much of the game.

What sort of a CPU do you need for this thing?

We've already established that at higher resolutions 3-way SLI can truly shine, but how ridiculous of a CPU do you need to run at those high detail settings?

The theory is that the better a game scales from 2 to 3 GPUs, the more GPU bound and less CPU bound it is. The worse a game scales, there's greater the chance that it's CPU bound (although there are many more reasons for poor scaling from 2 to 3 GPUs).

Clock speed Bioshock Oblivion Crysis
3.33GHz 103.8 49.0 43.2
2.66GHz 101.7 48.3 37.3
2.00GHz 90.9 47.3 30.9

 

In Bioshock, the difference in performance at 2.66GHz and 3.33GHz is negligible, but once we drop the clock speed to 2.0GHz you start to see performance drop off. What this tells us is that even at mid-2GHz clock speeds, even a 3-way 8800 Ultra setup is GPU bound in Bioshock. And even at 2.0GHz, the 3-way setup is far from fully CPU bound as performance is still better than the two card system with a 3.33GHz CPU.

Similarly, Oblivion isn't CPU bound at all. Even at 2.0GHz, we don't see a significant drop in performance.

Crysis does actually benefit from faster CPUs at our 1920 x 1200 high quality settings. Surprisingly enough, there's even a difference between our 3.33GHz and 2.66GHz setups. We suspect that the difference would disappear at higher resolutions/quality settings, but the ability to maintain a smooth frame rate would also disappear. It looks like the hardware to run Crysis smoothly at all conditions has yet to be released.

We feel kind of silly even entertaining this question, but yes, if you want to build a system with three 8800 Ultras, you don't need to spend $1000 on a CPU. You can get by with a 2.66GHz chip just fine.

Wanna 3-way? Power Consumption
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  • BigMoosey74 - Tuesday, December 18, 2007 - link

    Thanks for calling it how it is. The final comments are so true it isn't even funny. All of the fanboys need to come to their senses...this is a real inefficient technology, both crossfire and SLI. The theoretical gains vs the actual gains highlight a serious problem with this design.

    Think of the physics behind it. No matter what process you are embarking upon, when ever you split something into more pieces you loose efficiency. Yeah so having two cards boosts performance a little...but nothing ground breaking. Having two GPUs running should give 2x performance gains hands down with no exceptions. The 3rd card is a dead weight for some games...how the heck could a company stand behind that as a successful solution? Don't p*ss down my back and tell me it is raining.

    I 100% agree with the author...we need something new that is actually worth it. This "lets add more cards" solution is a junk marketing scheme. ATI/nVidia need to work on something huge rather than waste time with crossfire and SLI. The GPU technology needs a change as what the CPUs saw with the quad core...more performance, higher efficiency...not a slap in the face with 30% performance, with 3x power consumption and 4x $$$.
  • solgae1784 - Tuesday, December 18, 2007 - link

    Hothardware is saying Crysis has a bug on Multi-SLI, so they're expecting a patch to enable multi-SLI feature. Could be the explanation on why there's no gain on going 3-way SLI.
  • Zak - Tuesday, December 18, 2007 - link

    No way I'm spending >$1,500 on three video cards just to play a game. All I want is one good $500-600 card that can play Crysis and other newer games at 1920x1200.

    A.
  • Zak - Tuesday, December 18, 2007 - link

    And I feel like Pirks above. I already have a Mac for everyday use, switched from Windows after trying out the Vista trainwreck (I used to be a Mac user years ago). I've built a $1,500 PC two months ago just to play games and I find that despite having the second fastest video card (8800GTX) I can't play a lot of latest games well at 1920x1200. And what's Nvidia's solution? $1,500+ 3way SLI. You know what they can do with that?! I'm seriously considering dumping the PC altogether and getting an Xbox too. PC gaming is going downhill quickly, it's getting way too expensive and too frustrating. At this rate it's just a matter of time before all the good games come out for consoles only. I walked in to Game Stop the other day: "I'm sorry but we don't carry PC games any more at this location". Uh? It's like being Mac gamer all over again!
  • cmdrdredd - Tuesday, December 18, 2007 - link

    I feel you on the PCgaming thing. I myself have an Xbox360 and play it much more than I do my PC.

    I find it pathetic that the best this super expensive top end system can do with crysis maxed out is 43fps.
  • Zefram0911 - Tuesday, December 18, 2007 - link

    IS my RAID array from my evga 680i going to be messed up if I upgrade to the evga 780i board?

    I'm doing the "step u" that evga offered for the 680i's.
  • madgonad - Tuesday, December 18, 2007 - link

    Just leaving that thing plugged in will cost over $400 in electricity alone. And that is only factoring the computer at idle.
  • Pirks - Tuesday, December 18, 2007 - link

    Okay, so you guys probably read already that in the North America Crysis only sold about 33,000 copies, which is a total sales flop. Does it feel like hi-end video cards are finally moving into very narrow niche with people moving to Xbox 360? First Orange Box from Valve, then Gears of war from Epic, then Crysis, and The Darkness (no PC version and not even talk about making one), and The lost planet, etc etc... I had very bad feeling about Crysis, too bad this feeling was not unfounded.

    And, well, right now you can get Xbox 360 for $250 (yeah, with coupons and if you're lucky, but... still...), so I don't know guys, I see mass consumers just shying away from hi-end 3D cards more and more ($250 for Xbox 360 and cheap 720p HDTV or $500 for hi-end nVidia card? hmmm... now even _I_ start to think about it), I've heard numerous complaints from my gaming buddies that a lot of PC ports of console games are not.. er.. very high quality (for instance in Gears of war the Hammer of dawn is a joke compared to Xbox version, no Collector's edition for PC, etc etc - many things in console ports look like shit on PC, don't even start to remember Halo 2 PC port, puukeee :bleeeeaaaah: [vomiting violently])

    I don't know about you guys but I see Mac and Xbox 360 coming, marching forward, they are just simpler and more for the dumb people so we enthusisats are going into extinction slowly but surely. Newegg now sells electronics, cameras, kitchen stuff and bread machines (I gonna buy one for my wife there BTW, and maybe air conditioner too). I'm not even sure about Mac anymore - maybe I'll get myself a Mini, and leave PC for occassional gaming, IF there is a decent game on a PC coming out. Time to try that Mac/Xbox 360 combo my buddies keep drooling about.

    No, I'm not trolling, just talking about my own personal observations. You're more than welcome to criticize and downmod me, guys, I'd love to be wrong on that, actually
  • andrew007 - Tuesday, December 18, 2007 - link

    You're not the only one. I'm also thinking of getting that rumored ultraportable Mac early next year too and I already have the consoles - and I am very happy with console FPSes on Xbox360. When it comes to games recently the only good exclusive games for PC are RTSes (and MMORPGs) which aren't really my cup of tea. So no, you are not the only one, and I am for one glad about low sales of Crysis. Personally, to me it was the most disappointing game of the year. Anyway, while I'm sad the era of plentiful, deep games is gone (where are space sims? deep RPGs? great adventures like Gabriel Knight? ANY game with good length AND depth?) - it is what it is. It's probably no coincidence that there were many independent studios at that time, now all gobbled up by large conglomerates. When I turn on a console, I am certainly not missing game freezes and crashes such as ones due to factory overclocked (!) memory I'm getting on my 8800GT (had similar issue with 3 consecutive video cards in 2 years now), copy protection schemes (had to change DVD drive for one game!), occasional mandatory beta video drivers and just general fuss and instability. Sure, my overclocked Q6600 is insanely fast if I run photo editing or video encoding or even web browsing, and the games do look great in full resolution - but that's only when everything fully works which is not as often as I'd like. I'm getting too old for this. The only bad thing is that console makers are now adopting PC ways - patches, game freezes, controller dropouts, overheating, noise...
  • Pirks - Tuesday, December 18, 2007 - link

    Yeah, I think I'm getting older too - I just want damn computer to work and looks like I gonna get Mac, 'cause I know self-made PC is waaay cheaper, but somehow I'd pay for peace of mind, service etc - just buy Mac with 3-year warranty, you pay a lot but I heard they generally work okay, so... and I still gonna use PC as a second machine - would be fun to compare them and see what each is good for. And as for games you're right, big EA-like publishers are killing inventive original games of the past (American McGee's Alice, Medal of Honor, MDK, Dune 2, UFO, Descent, and many many others) but if publishers are going to pour money in the console market - I better get a console. Games are not going to be great, I agree, but at least they will be CHEAP, compared with nvidia $500-a-year "tax". Anyway, I'll keep PC around and maybe even upgrade it if the decent PC game comes up. Actually I'm waiting for Fallout 3, may be a good reason to upgrade, who knows

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